Profile
At the end of the course, participants will learn:
- how computers, computer programs, and networks function;
- coding in Python;
- basic statistics;
- basic concepts in machine learning;
- the interaction of existing laws with technological innovations;
- approaches towards regulating new technologies;
- technological tools used in legal practice; and
- design thinking skills and perspectives.
What You'll Learn
This course is offered under the Faculty of Law's Graduate Coursework Programmes in Intellectual Property & Technology Law.
Laws and regulations must contend with increasingly complex and fast-moving advances in technology. This course equips law students with the basic technical knowledge necessary to appreciate the interface between technology and law in areas such as copyright, virtual assets, data protection and evidence. Through a series of simple basic Python coding exercises, students will also be exposed to elements of programming so that they will have a better appreciation of artificial intelligence and quantitative empirical legal analysis issues that are increasingly posing legal and ethical challenges for lawyers, regulators, and judges.
Minimum Entry Requirement
A good Bachelor's or Juris Doctor degree in Law