Profile
Students will learn how to model 3D objects, and then apply textures and rig and animate them. Students will also learn to optimise and prepare 3D assets to be imported into a game engine.
What You'll Learn
This module is part of the Specialist Diploma in Immersive EdTech Design for Learning.
3D Art Asset Creation covers the skills and techniques needed to create 3D art assets such as characters, creatures, props, and environmental assets, and optimise them for games, and other digital media.
Minimum Entry Requirement
The minimum entry requirements (MER) are relevant local diploma or degree in any discipline.
Applicants who do not meet the entry requirements may be considered for admission to the course based on evidence of at least 5 years of relevant working experience or supporting evidence of competency readiness. Suitable applicants who are shortlisted will have to go through an interview and/or entrance test. The Polytechnic reserves the right to shortlist and admit applicants.